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A basic problem in computer vision is to reconstruct a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use and the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new resu that have appeared since the first edition. Comprehensive background material is provided, so a reader familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.
Computer vision - ECCV 2008 : 10th European conference on computer vision, Marseille, France, 12-18 October 2008, proceedings, part I. Edited with David Forsyth and Philip Torr.
A basic problem in computer vision is to understand the structure of a real world scene given several images of it.
博客 跟我一起学Multiple View Geometry多视图几何（5）编程实践课. 跟我一起学Multiple View Geometry多视图几何（5）编程实践课.