Booky.fi. GPU PRO 3 - Advanced Rendering Techniques, kirja. GPU PRO 3: Advanced Rendering Techniques.
"This book explores the latest developments in advanced rendering techniques in interactive media and games that run on the DirectX or OpenGL run-times or any other run-time with any language available. GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike.Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher... ...Advanced Rendering Techniques book series covers ready-to-use ideas and procedures that can solve many of your daily graphics-programming challenges. The third book in the series wouldn't have been possible without the help of many people.